Entity systemClasses
shard_model_desc_t
Schema class shard_model_desc_t.
Generated from the game's schema. Header: source2mod/schema/entity/classes/shard_model_desc_t.h
Fields
| Field | Type |
|---|---|
m_nModelID | int32_t |
m_hMaterialBase | CStrongHandle<InfoForResourceTypeIMaterial2> |
m_hMaterialDamageOverlay | CStrongHandle<InfoForResourceTypeIMaterial2> |
m_solid | ShardSolid_t |
m_vecPanelSize | Vector2D |
m_vecStressPositionA | Vector2D |
m_vecStressPositionB | Vector2D |
m_vecPanelVertices | CUtlVector<Vector2D> |
m_vInitialPanelVertices | CUtlVector<Vector4D> |
m_flGlassHalfThickness | float |
m_bHasParent | bool |
m_bParentFrozen | bool |
m_SurfacePropStringToken | CUtlStringToken |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).