Entity systemClasses
CC4
Schema class CC4, derived from CCSWeaponBase.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CC4.h
Inherits CCSWeaponBase
Fields
| Field | Type |
|---|---|
m_vecLastValidPlayerHeldPosition | Vector |
m_vecLastValidDroppedPosition | Vector |
m_bDoValidDroppedPositionCheck | bool |
m_bStartedArming | bool |
m_fArmedTime | float |
m_bBombPlacedAnimation | bool |
m_bIsPlantingViaUse | bool |
m_entitySpottedState | EntitySpottedState_t |
m_nSpotRules | int32_t |
m_bPlayedArmingBeeps | bool |
m_bBombPlanted | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).