Entity systemClasses
VPhysicsCollisionAttribute_t
Schema class VPhysicsCollisionAttribute_t.
Generated from the game's schema. Header: source2mod/schema/entity/classes/VPhysicsCollisionAttribute_t.h
Fields
| Field | Type |
|---|---|
m_nInteractsAs | uint64_t |
m_nInteractsWith | uint64_t |
m_nInteractsExclude | uint64_t |
m_nEntityId | uint32_t |
m_nOwnerId | uint32_t |
m_nHierarchyId | uint16_t |
m_nDetailLayerMask | uint16_t |
m_nDetailLayerMaskType | uint8_t |
m_nTargetDetailLayer | uint8_t |
m_nCollisionGroup | uint8_t |
m_nCollisionFunctionMask | uint8_t |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).