Entity systemClasses
CSplineConstraint
Schema class CSplineConstraint, derived from CPhysConstraint.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CSplineConstraint.h
Inherits CPhysConstraint
Fields
| Field | Type |
|---|---|
m_vAnchorOffsetRestore | Vector |
m_hSplineEntity | CHandle<CBaseEntity> |
m_pSplineBody | IPhysicsBody* |
m_bEnableLateralConstraint | bool |
m_bEnableVerticalConstraint | bool |
m_bEnableAngularConstraint | bool |
m_bEnableLimit | bool |
m_bFireEventsOnPath | bool |
m_flLinearFrequency | float |
m_flLinarDampingRatio | float |
m_flJointFriction | float |
m_flTransitionTime | float |
m_vPreSolveAnchorPos | Vector |
m_StartTransitionTime | float |
m_vTangentSpaceAnchorAtTransitionStart | Vector |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).