Entity systemClasses
CCSWeaponBaseGun
Schema class CCSWeaponBaseGun, derived from CCSWeaponBase.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CCSWeaponBaseGun.h
Inherits CCSWeaponBase
Fields
| Field | Type |
|---|---|
m_zoomLevel | int32_t |
m_iBurstShotsRemaining | int32_t |
m_silencedModelIndex | int32_t |
m_inPrecache | bool |
m_bNeedsBoltAction | bool |
m_nRevolverCylinderIdx | int32_t |
m_bSkillReloadAvailable | bool |
m_bSkillReloadLiftedReloadKey | bool |
m_bSkillBoltInterruptAvailable | bool |
m_bSkillBoltLiftedFireKey | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).