Entity systemClasses

CSoundOpvarSetPointEntity

Schema class CSoundOpvarSetPointEntity, derived from CSoundOpvarSetPointBase.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CSoundOpvarSetPointEntity.h

Inherits CSoundOpvarSetPointBase

Fields

FieldType
m_OnEnterCEntityIOOutput
m_OnExitCEntityIOOutput
m_bAutoDisablebool
m_flDistanceMinfloat
m_flDistanceMaxfloat
m_flDistanceMapMinfloat
m_flDistanceMapMaxfloat
m_flOcclusionRadiusfloat
m_flOcclusionMinfloat
m_flOcclusionMaxfloat
m_flValSetOnDisablefloat
m_bSetValueOnDisablebool
m_bReloadingbool
m_nSimulationModeint32_t
m_nVisibilitySamplesint32_t
m_vDynamicProxyPointVector
m_flDynamicMaximumOcclusionfloat
m_hDynamicEntityCEntityHandle
m_iszDynamicEntityNameCUtlSymbolLarge
m_flPathingDistanceNormFactorfloat
m_vPathingSourcePosVector
m_vPathingListenerPosVector
m_vPathingDirectionVector
m_nPathingSourceIndexint32_t

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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