Entity systemClasses

CBaseCombatCharacter

Schema class CBaseCombatCharacter, derived from CBaseAnimGraph.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CBaseCombatCharacter.h

Inherits CBaseAnimGraph

Fields

FieldType
m_bForceServerRagdollbool
m_hMyWearablesCUtlVector<CHandle<CEconWearable>>
m_impactEnergyScalefloat
m_bApplyStressDamagebool
m_bDeathEventsDispatchedbool
m_vecRelationshipsCUtlVector<RelationshipOverride_t>
m_strRelationshipsCUtlSymbolLarge
m_eHullHull_t
m_nNavHullIdxuint32_t
m_movementStatsCMovementStatsProperty

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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