Entity systemClasses
CBaseCombatCharacter
Schema class CBaseCombatCharacter, derived from CBaseAnimGraph.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CBaseCombatCharacter.h
Inherits CBaseAnimGraph
Fields
| Field | Type |
|---|---|
m_bForceServerRagdoll | bool |
m_hMyWearables | CUtlVector<CHandle<CEconWearable>> |
m_impactEnergyScale | float |
m_bApplyStressDamage | bool |
m_bDeathEventsDispatched | bool |
m_vecRelationships | CUtlVector<RelationshipOverride_t> |
m_strRelationships | CUtlSymbolLarge |
m_eHull | Hull_t |
m_nNavHullIdx | uint32_t |
m_movementStats | CMovementStatsProperty |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).