Entity systemClasses

CDynamicProp

Schema class CDynamicProp, derived from CBreakableProp.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CDynamicProp.h

Inherits CBreakableProp

Fields

FieldType
m_bGraphControllerEnabledbool
m_bCreateNavObstaclebool
m_bNavObstacleUpdatesOverriddenbool
m_bUseHitboxesForRenderBoxbool
m_bUseAnimGraphbool
m_pOutputAnimBegunCEntityIOOutput
m_pOutputAnimOverCEntityIOOutput
m_pOutputAnimLoopCycleOverCEntityIOOutput
m_OnAnimReachedStartCEntityIOOutput
m_OnAnimReachedEndCEntityIOOutput
m_iszIdleAnimCUtlSymbolLarge
m_nIdleAnimLoopModeAnimLoopMode_t
m_bRandomizeCyclebool
m_bStartDisabledbool
m_bFiredStartEndOutputbool
m_bForceNpcExcludebool
m_bCreateMovableSurfaceGraphbool
m_bCreateNonSolidbool
m_bIsOverridePropbool
m_iInitialGlowStateint32_t
m_nGlowRangeint32_t
m_nGlowRangeMinint32_t
m_glowColorColor
m_nGlowTeamint32_t

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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