Entity systemClasses
CEnvCubemapFog
Schema class CEnvCubemapFog, derived from CBaseEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CEnvCubemapFog.h
Inherits CBaseEntity
Fields
| Field | Type |
|---|---|
m_flEndDistance | float |
m_flStartDistance | float |
m_flFogFalloffExponent | float |
m_bHeightFogEnabled | bool |
m_flFogHeightWidth | float |
m_flFogHeightEnd | float |
m_flFogHeightStart | float |
m_flFogHeightExponent | float |
m_flLODBias | float |
m_bActive | bool |
m_bStartDisabled | bool |
m_flFogMaxOpacity | float |
m_nCubemapSourceType | int32_t |
m_hSkyMaterial | CStrongHandle<InfoForResourceTypeIMaterial2> |
m_iszSkyEntity | CUtlSymbolLarge |
m_nHeightFogType | int32_t |
m_nFogHeightBlendMode | int32_t |
m_nFogHeightCoordinateSpace | int32_t |
m_nDistanceFogType | int32_t |
m_DistanceFogCurveString | CUtlSymbolLarge |
m_HeightFogCurveString | CUtlSymbolLarge |
m_hFogCubemapTexture | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_bHasHeightFogEnd | bool |
m_bFirstTime | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).