Entity systemClasses

CFlashbangProjectile

Schema class CFlashbangProjectile, derived from CBaseCSGrenadeProjectile.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CFlashbangProjectile.h

Inherits CBaseCSGrenadeProjectile

Fields

FieldType
m_flTimeToDetonatefloat
m_numOpponentsHituint8_t
m_numTeammatesHituint8_t

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

Methods

EmitGrenade

static CFlashbangProjectile* EmitGrenade(const Vector& vecPosition, const QAngle& angAngle, const Vector& vecVelocity, CBaseEntity* pOwner, uint32_t nItemDefIndex, HookChain eChain = HookChain::Run);

Spawns a live grenade of this type. Ported from SwiftlyS2.

ParameterTypeDefault
vecPositionconst Vector&
angAngleconst QAngle&
vecVelocityconst Vector&
pOwnerCBaseEntity*
nItemDefIndexuint32_t
eChainHookChainHookChain::Run

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