Entity systemClasses
CPointAngularVelocitySensor
Schema class CPointAngularVelocitySensor, derived from CPointEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CPointAngularVelocitySensor.h
Inherits CPointEntity
Fields
| Field | Type |
|---|---|
m_hTargetEntity | CHandle<CBaseEntity> |
m_flThreshold | float |
m_nLastCompareResult | int32_t |
m_nLastFireResult | int32_t |
m_flFireTime | float |
m_flFireInterval | float |
m_flLastAngVelocity | float |
m_lastOrientation | QAngle |
m_vecAxis | Vector |
m_bUseHelper | bool |
m_OnLessThan | CEntityIOOutput |
m_OnLessThanOrEqualTo | CEntityIOOutput |
m_OnGreaterThan | CEntityIOOutput |
m_OnGreaterThanOrEqualTo | CEntityIOOutput |
m_OnEqualTo | CEntityIOOutput |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).