Entity systemClasses
CFuncRotating
Schema class CFuncRotating, derived from CBaseModelEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CFuncRotating.h
Inherits CBaseModelEntity
Fields
| Field | Type |
|---|---|
m_OnStopped | CEntityIOOutput |
m_OnStarted | CEntityIOOutput |
m_OnReachedStart | CEntityIOOutput |
m_localRotationVector | RotationVector |
m_flSpeed | float |
m_flFanFriction | float |
m_flAttenuation | float |
m_flVolume | float |
m_flTargetSpeed | float |
m_flMaxSpeed | float |
m_flBlockDamage | float |
m_NoiseRunning | CGameSoundEventName |
m_bReversed | bool |
m_bAccelDecel | bool |
m_prevLocalAngles | QAngle |
m_angStart | QAngle |
m_bStopAtStartPos | bool |
m_vecClientOrigin | Vector |
m_vecClientAngles | QAngle |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).