Entity systemClasses

CPointClientUIWorldPanel

Schema class CPointClientUIWorldPanel, derived from CBaseClientUIEntity.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CPointClientUIWorldPanel.h

Inherits CBaseClientUIEntity

Fields

FieldType
m_bIgnoreInputbool
m_bLitbool
m_bFollowPlayerAcrossTeleportbool
m_flWidthfloat
m_flHeightfloat
m_flDPIfloat
m_flWindowUIScalefloat
m_flInteractDistancefloat
m_flDepthOffsetfloat
m_unOwnerContextuint32_t
m_unHorizontalAlignuint32_t
m_unVerticalAlignuint32_t
m_unOrientationuint32_t
m_bAllowInteractionFromAllSceneWorldsbool
m_vecCSSClassesCUtlVector<CUtlSymbolLarge>
m_bOpaquebool
m_bNoDepthbool
m_bVisibleWhenParentNoDrawbool
m_bRenderBackfacebool
m_bUseOffScreenIndicatorbool
m_bExcludeFromSaveGamesbool
m_bGrabbablebool
m_bOnlyRenderToTexturebool
m_bDisableMipGenbool
m_nExplicitImageLayoutint32_t
m_bIgnoreParentOrientationbool

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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