Entity systemClasses

CSoundOpvarSetDomeEntity

Schema class CSoundOpvarSetDomeEntity, derived from CSoundOpvarSetPointEntity.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CSoundOpvarSetDomeEntity.h

Inherits CSoundOpvarSetPointEntity

Fields

FieldType
m_arDirectionsCUtlVector<Vector>
m_arOpennessCUtlVector<float>
m_arNeighborsCUtlVector<int32_t>
m_nCurrentIndexint32_t
m_arClusterParentCUtlVector<int32_t>
m_arClusterSizeCUtlVector<int32_t>
m_arClusterWeightCUtlVector<float>
m_arClusterDirSumCUtlVector<Vector>
m_nClusterIndexint32_t
m_flClusteredOpennessfloat
m_vClusterDirectionVector
m_vSmoothedOpenDirVector
m_nDirWarmupThinksRemainingint32_t
m_vLastTraceOriginVector
m_bTraceOriginValidbool
m_nCatchUpThinksRemainingint32_t
m_bDiscontinuityPendingbool
m_flSmoothedOpennessfloat
m_flLastSmoothTimefloat
m_flSizefloat
m_nTotalDirectionsint32_t
m_nTracesPerFrameint32_t
m_bDomeModebool
m_bMultiWallbool
m_flWallTransmissionfloat
m_nClusterKint32_t
m_flClusterPfloat
m_flClusterBlendfloat
m_flOpennessExponentfloat
m_flShoulderExponentfloat
m_flSmoothHalfLifefloat

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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