Entity systemClasses
CTriggerActiveWeaponDetect
Schema class CTriggerActiveWeaponDetect, derived from CBaseTrigger.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CTriggerActiveWeaponDetect.h
Inherits CBaseTrigger
Fields
| Field | Type |
|---|---|
m_OnTouchedActiveWeapon | CEntityIOOutput |
m_iszWeaponClassName | CUtlSymbolLarge |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).