Entity systemClasses

CTriggerActiveWeaponDetect

Schema class CTriggerActiveWeaponDetect, derived from CBaseTrigger.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CTriggerActiveWeaponDetect.h

Inherits CBaseTrigger

Fields

FieldType
m_OnTouchedActiveWeaponCEntityIOOutput
m_iszWeaponClassNameCUtlSymbolLarge

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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