Entity systemClasses

CEnvCubemap

Schema class CEnvCubemap, derived from CBaseEntity.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CEnvCubemap.h

Inherits CBaseEntity

Fields

FieldType
m_Entity_hCubemapTextureCStrongHandle<InfoForResourceTypeCTextureBase>
m_Entity_bCustomCubemapTexturebool
m_Entity_flInfluenceRadiusfloat
m_Entity_vBoxProjectMinsVector
m_Entity_vBoxProjectMaxsVector
m_Entity_bMoveablebool
m_Entity_nHandshakeint32_t
m_Entity_nEnvCubeMapArrayIndexint32_t
m_Entity_nPriorityint32_t
m_Entity_flEdgeFadeDistfloat
m_Entity_vEdgeFadeDistsVector
m_Entity_flDiffuseScalefloat
m_Entity_bStartDisabledbool
m_Entity_bDefaultEnvMapbool
m_Entity_bDefaultSpecEnvMapbool
m_Entity_bIndoorCubeMapbool
m_Entity_bCopyDiffuseFromDefaultCubemapbool
m_Entity_bEnabledbool

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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