Entity systemClasses

CBaseDoor

Schema class CBaseDoor, derived from CBaseToggle.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CBaseDoor.h

Inherits CBaseToggle

Fields

FieldType
m_angMoveEntitySpaceQAngle
m_vecMoveDirParentSpaceVector
m_lslocksound_t
m_bForceClosedbool
m_bDoorGroupbool
m_bLockedbool
m_bIgnoreDebrisbool
m_bNoNPCsbool
m_eSpawnPositionFuncDoorSpawnPos_t
m_flBlockDamagefloat
m_NoiseMovingCGameSoundEventName
m_NoiseArrivedCGameSoundEventName
m_NoiseMovingClosedCGameSoundEventName
m_NoiseArrivedClosedCGameSoundEventName
m_ChainTargetCUtlSymbolLarge
m_OnBlockedClosingCEntityIOOutput
m_OnBlockedOpeningCEntityIOOutput
m_OnUnblockedClosingCEntityIOOutput
m_OnUnblockedOpeningCEntityIOOutput
m_OnFullyClosedCEntityIOOutput
m_OnFullyOpenCEntityIOOutput
m_OnCloseCEntityIOOutput
m_OnOpenCEntityIOOutput
m_OnLockedUseCEntityIOOutput
m_bLoopMoveSoundbool
m_bCreateNavObstaclebool
m_flSpeedfloat
m_isChainingbool
m_bIsUsablebool

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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