Entity systemClasses
CKeepUpright
Schema class CKeepUpright, derived from CPointEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CKeepUpright.h
Inherits CPointEntity
Fields
| Field | Type |
|---|---|
m_worldGoalAxis | Vector |
m_localTestAxis | Vector |
m_pController | IPhysicsMotionController* |
m_nameAttach | CUtlSymbolLarge |
m_attachedObject | CHandle<CBaseEntity> |
m_angularLimit | float |
m_bActive | bool |
m_bDampAllRotation | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).