Entity systemClasses

CKeepUpright

Schema class CKeepUpright, derived from CPointEntity.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CKeepUpright.h

Inherits CPointEntity

Fields

FieldType
m_worldGoalAxisVector
m_localTestAxisVector
m_pControllerIPhysicsMotionController*
m_nameAttachCUtlSymbolLarge
m_attachedObjectCHandle<CBaseEntity>
m_angularLimitfloat
m_bActivebool
m_bDampAllRotationbool

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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