Entity systemClasses
CEnvCombinedLightProbeVolume
Schema class CEnvCombinedLightProbeVolume, derived from CBaseEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CEnvCombinedLightProbeVolume.h
Inherits CBaseEntity
Fields
| Field | Type |
|---|---|
m_Entity_Color | Color |
m_Entity_flBrightness | float |
m_Entity_hCubemapTexture | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_bCustomCubemapTexture | bool |
m_Entity_hLightProbeTexture_AmbientCube | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_hLightProbeTexture_SDF | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_hLightProbeTexture_SH2_DC | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_hLightProbeTexture_SH2_L1 | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_hLightProbeDirectLightIndicesTexture | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_hLightProbeDirectLightScalarsTexture | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_hLightProbeDirectLightShadowsTexture | CStrongHandle<InfoForResourceTypeCTextureBase> |
m_Entity_vBoxMins | Vector |
m_Entity_vBoxMaxs | Vector |
m_Entity_bMoveable | bool |
m_Entity_nHandshake | int32_t |
m_Entity_nEnvCubeMapArrayIndex | int32_t |
m_Entity_nPriority | int32_t |
m_Entity_bStartDisabled | bool |
m_Entity_flEdgeFadeDist | float |
m_Entity_vEdgeFadeDists | Vector |
m_Entity_nLightProbeSizeX | int32_t |
m_Entity_nLightProbeSizeY | int32_t |
m_Entity_nLightProbeSizeZ | int32_t |
m_Entity_nLightProbeAtlasX | int32_t |
m_Entity_nLightProbeAtlasY | int32_t |
m_Entity_nLightProbeAtlasZ | int32_t |
m_Entity_bEnabled | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).