Entity systemClasses
CEnvSoundscape
Schema class CEnvSoundscape, derived from CBaseEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CEnvSoundscape.h
Inherits CBaseEntity
Fields
| Field | Type |
|---|---|
m_OnPlay | CEntityIOOutput |
m_flRadius | float |
m_soundEventName | CGameSoundEventName |
m_bOverrideWithEvent | bool |
m_soundscapeIndex | int32_t |
m_soundscapeEntityListId | int32_t |
m_positionNames | CUtlSymbolLarge |
m_hProxySoundscape | CHandle<CEnvSoundscape> |
m_bDisabled | bool |
m_soundscapeName | CUtlSymbolLarge |
m_soundEventHash | uint32_t |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).