Entity systemClasses

CPropDoorRotating

Schema class CPropDoorRotating, derived from CBasePropDoor.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CPropDoorRotating.h

Inherits CBasePropDoor

Fields

FieldType
m_vecAxisVector
m_flDistancefloat
m_eSpawnPositionPropDoorRotatingSpawnPos_t
m_eOpenDirectionPropDoorRotatingOpenDirection_e
m_eCurrentOpenDirectionPropDoorRotatingOpenDirection_e
m_eDefaultCheckDirectiondoorCheck_e
m_flAjarAnglefloat
m_angRotationAjarDeprecatedQAngle
m_angRotationClosedQAngle
m_angRotationOpenForwardQAngle
m_angRotationOpenBackQAngle
m_angGoalQAngle
m_vecForwardBoundsMinVector
m_vecForwardBoundsMaxVector
m_vecBackBoundsMinVector
m_vecBackBoundsMaxVector
m_bAjarDoorShouldntAlwaysOpenbool
m_hEntityBlockerCHandle<CEntityBlocker>

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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