Entity systemClasses
CSkeletonInstance
Schema class CSkeletonInstance, derived from CGameSceneNode.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CSkeletonInstance.h
Inherits CGameSceneNode
Fields
| Field | Type |
|---|---|
m_modelState | CModelState |
m_bUseParentRenderBounds | bool |
m_bDisableSolidCollisionsForHierarchy | bool |
m_bDirtyMotionType | bool |
m_bIsGeneratingLatchedParentSpaceState | bool |
m_materialGroup | CUtlStringToken |
m_nHitboxSet | uint8_t |
m_bForceServerConstraintsEnabled | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).