Entity systemClasses
CBaseGrenade
Schema class CBaseGrenade, derived from CBaseAnimGraph.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CBaseGrenade.h
Inherits CBaseAnimGraph
Fields
| Field | Type |
|---|---|
m_bDamageDetonating | bool |
m_OnPlayerPickup | CEntityIOOutput |
m_OnExplode | CEntityIOOutput |
m_bHasWarnedAI | bool |
m_bIsSmokeGrenade | bool |
m_bIsLive | bool |
m_DmgRadius | float |
m_flDetonateTime | float |
m_flWarnAITime | float |
m_flDamage | float |
m_iszBounceSound | CUtlSymbolLarge |
m_ExplosionSound | CUtlString |
m_hThrower | CHandle<CCSPlayerPawn> |
m_flNextAttack | float |
m_hOriginalThrower | CHandle<CCSPlayerPawn> |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).