Entity systemClasses
locksound_t
Schema class locksound_t.
Generated from the game's schema. Header: source2mod/schema/entity/classes/locksound_t.h
Fields
| Field | Type |
|---|---|
sLockedSound | CGameSoundEventName |
sUnlockedSound | CGameSoundEventName |
flwaitSound | float |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).