Entity systemClasses
CPlayerVisibility
Schema class CPlayerVisibility, derived from CBaseEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CPlayerVisibility.h
Inherits CBaseEntity
Fields
| Field | Type |
|---|---|
m_flVisibilityStrength | float |
m_flFogDistanceMultiplier | float |
m_flFogMaxDensityMultiplier | float |
m_flFadeTime | float |
m_bStartDisabled | bool |
m_bIsEnabled | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).