Entity systemClasses
PhysicsRagdollPose_t
Schema class PhysicsRagdollPose_t.
Generated from the game's schema. Header: source2mod/schema/entity/classes/PhysicsRagdollPose_t.h
Fields
| Field | Type |
|---|---|
m_RelativeTransforms | CUtlVector<CTransform> |
m_hOwner | CHandle<CBaseEntity> |
m_bSetFromDebugHistory | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).