Entity systemClasses

PhysicsRagdollPose_t

Schema class PhysicsRagdollPose_t.

Generated from the game's schema. Header: source2mod/schema/entity/classes/PhysicsRagdollPose_t.h

Fields

FieldType
m_RelativeTransformsCUtlVector<CTransform>
m_hOwnerCHandle<CBaseEntity>
m_bSetFromDebugHistorybool

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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