Entity systemClasses

CTriggerPhysics

Schema class CTriggerPhysics, derived from CBaseTrigger.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CTriggerPhysics.h

Inherits CBaseTrigger

Fields

FieldType
m_pControllerIPhysicsMotionController*
m_gravityScalefloat
m_linearLimitfloat
m_linearDampingfloat
m_angularLimitfloat
m_angularDampingfloat
m_linearForcefloat
m_flFrequencyfloat
m_flDampingRatiofloat
m_vecLinearForcePointAtVector
m_bCollapseToForcePointbool
m_vecLinearForcePointAtWorldVector
m_vecLinearForceDirectionVector
m_bForceDirectionIsInLocalSpacebool
m_bConvertToDebrisWhenPossiblebool

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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