Entity systemClasses
CTriggerPhysics
Schema class CTriggerPhysics, derived from CBaseTrigger.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CTriggerPhysics.h
Inherits CBaseTrigger
Fields
| Field | Type |
|---|---|
m_pController | IPhysicsMotionController* |
m_gravityScale | float |
m_linearLimit | float |
m_linearDamping | float |
m_angularLimit | float |
m_angularDamping | float |
m_linearForce | float |
m_flFrequency | float |
m_flDampingRatio | float |
m_vecLinearForcePointAt | Vector |
m_bCollapseToForcePoint | bool |
m_vecLinearForcePointAtWorld | Vector |
m_vecLinearForceDirection | Vector |
m_bForceDirectionIsInLocalSpace | bool |
m_bConvertToDebrisWhenPossible | bool |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).