Entity systemClasses
CPhysForce
Schema class CPhysForce, derived from CPointEntity.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CPhysForce.h
Inherits CPointEntity
Fields
| Field | Type |
|---|---|
m_pController | IPhysicsMotionController* |
m_nameAttach | CUtlSymbolLarge |
m_force | float |
m_forceTime | float |
m_attachedObject | CHandle<CBaseEntity> |
m_wasRestored | bool |
m_integrator | CConstantForceController |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).