Entity systemClasses
CPlayer_MovementServices_Humanoid
Schema class CPlayer_MovementServices_Humanoid, derived from CPlayer_MovementServices.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CPlayer_MovementServices_Humanoid.h
Inherits CPlayer_MovementServices
Fields
| Field | Type |
|---|---|
m_flStepSoundTime | float |
m_flFallVelocity | float |
m_groundNormal | Vector |
m_flSurfaceFriction | float |
m_surfaceProps | CUtlStringToken |
m_nStepside | int32_t |
m_vecSmoothedVelocity | Vector |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).