Entity systemClasses

CPathParticleRope

Schema class CPathParticleRope, derived from CBaseEntity.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CPathParticleRope.h

Inherits CBaseEntity

Fields

FieldType
m_bStartActivebool
m_flMaxSimulationTimefloat
m_iszEffectNameCUtlSymbolLarge
m_PathNodes_NameCUtlVector<CUtlSymbolLarge>
m_flParticleSpacingfloat
m_flSlackfloat
m_flRadiusfloat
m_ColorTintColor
m_nEffectStateint32_t
m_iEffectIndexCStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
m_PathNodes_PositionCUtlVector<Vector>
m_PathNodes_TangentInCUtlVector<Vector>
m_PathNodes_TangentOutCUtlVector<Vector>
m_PathNodes_ColorCUtlVector<Vector>
m_PathNodes_PinEnabledCUtlVector<bool>
m_PathNodes_RadiusScaleCUtlVector<float>

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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