Entity systemClasses

CEnvShake

Schema class CEnvShake, derived from CPointEntity.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CEnvShake.h

Inherits CPointEntity

Fields

FieldType
m_limitToEntityCUtlSymbolLarge
m_Amplitudefloat
m_Frequencyfloat
m_Durationfloat
m_Radiusfloat
m_stopTimefloat
m_nextShakefloat
m_currentAmpfloat
m_maxForceVector
m_pShakeControllerIPhysicsMotionController*
m_shakeCallbackCPhysicsShake

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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