Entity systemClasses

CPlayer_MovementServices

Schema class CPlayer_MovementServices, derived from CPlayerPawnComponent.

Generated from the game's schema. Header: source2mod/schema/entity/classes/CPlayer_MovementServices.h

Inherits CPlayerPawnComponent

Fields

FieldType
m_nImpulseint32_t
m_nButtonsCInButtonState
m_nQueuedButtonDownMaskuint64_t
m_nQueuedButtonChangeMaskuint64_t
m_nButtonDoublePresseduint64_t
m_pButtonPressedCmdNumberuint32_t
m_nLastCommandNumberProcesseduint32_t
m_nToggleButtonDownMaskuint64_t
m_flCmdForwardMovefloat
m_flCmdLeftMovefloat
m_flCmdUpMovefloat
m_flMaxspeedfloat
m_arrForceSubtickMoveWhenfloat
m_flForwardMovefloat
m_flLeftMovefloat
m_flUpMovefloat
m_vecLastMovementImpulsesVector
m_vecOldViewAnglesQAngle

Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).

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