Entity systemClasses
CTriggerHurt
Schema class CTriggerHurt, derived from CBaseTrigger.
Generated from the game's schema. Header: source2mod/schema/entity/classes/CTriggerHurt.h
Inherits CBaseTrigger
Fields
| Field | Type |
|---|---|
m_flOriginalDamage | float |
m_flDamage | float |
m_flDamageCap | float |
m_flLastDmgTime | float |
m_flForgivenessDelay | float |
m_bitsDamageInflict | DamageTypes_t |
m_damageModel | int32_t |
m_bNoDmgForce | bool |
m_vDamageForce | Vector |
m_thinkAlways | bool |
m_hurtThinkPeriod | float |
m_OnHurt | CEntityIOOutput |
m_OnHurtPlayer | CEntityIOOutput |
m_hurtEntities | CUtlVector<CHandle<CBaseEntity>> |
Schema fields are accessors: read with entity->m_field(), write with entity->m_field = value (the write marks the field for networking).