Entity systemEnums
WeaponSound_t
Schema enum WeaponSound_t (25 values).
enum class WeaponSound_t : uint32_t| Name | Value |
|---|---|
WEAPON_SOUND_EMPTY | 0 |
WEAPON_SOUND_SECONDARY_EMPTY | 1 |
WEAPON_SOUND_SINGLE | 2 |
WEAPON_SOUND_SECONDARY_ATTACK | 3 |
WEAPON_SOUND_MELEE_MISS | 4 |
WEAPON_SOUND_MELEE_HIT | 5 |
WEAPON_SOUND_MELEE_HIT_WORLD | 6 |
WEAPON_SOUND_MELEE_HIT_PLAYER | 7 |
WEAPON_SOUND_MELEE_HIT_NPC | 8 |
WEAPON_SOUND_SPECIAL1 | 9 |
WEAPON_SOUND_SPECIAL2 | 10 |
WEAPON_SOUND_SPECIAL3 | 11 |
WEAPON_SOUND_NEARLYEMPTY | 12 |
WEAPON_SOUND_IMPACT | 13 |
WEAPON_SOUND_REFLECT | 14 |
WEAPON_SOUND_SECONDARY_IMPACT | 15 |
WEAPON_SOUND_SECONDARY_REFLECT | 16 |
WEAPON_SOUND_RELOAD | 17 |
WEAPON_SOUND_SINGLE_ACCURATE | 18 |
WEAPON_SOUND_ZOOM_IN | 19 |
WEAPON_SOUND_ZOOM_OUT | 20 |
WEAPON_SOUND_MOUSE_PRESSED | 21 |
WEAPON_SOUND_DROP | 22 |
WEAPON_SOUND_RADIO_USE | 23 |
WEAPON_SOUND_NUM_TYPES | 24 |