Entity systemEnums
WeaponGameplayAnimState
Schema enum WeaponGameplayAnimState (29 values).
enum class WeaponGameplayAnimState : uint16_t| Name | Value |
|---|---|
WPN_ANIMSTATE_UNINITIALIZED | 0 |
WPN_ANIMSTATE_DROPPED | 1 |
WPN_ANIMSTATE_HOLSTERED | 10 |
WPN_ANIMSTATE_DEPLOY | 11 |
WPN_ANIMSTATE_IDLE | 50 |
WPN_ANIMSTATE_SHOOT_PRIMARY | 100 |
WPN_ANIMSTATE_SHOOT_SECONDARY | 101 |
WPN_ANIMSTATE_SHOOT_DRYFIRE | 102 |
WPN_ANIMSTATE_CHARGE | 103 |
WPN_ANIMSTATE_GRENADE_PULL_PIN | 200 |
WPN_ANIMSTATE_GRENADE_READY | 201 |
WPN_ANIMSTATE_GRENADE_THROW | 202 |
WPN_ANIMSTATE_C4_PLANT | 300 |
WPN_ANIMSTATE_HEALTHSHOT_INJECT | 400 |
WPN_ANIMSTATE_KNIFE_PRIMARY_HIT | 500 |
WPN_ANIMSTATE_KNIFE_PRIMARY_MISS | 501 |
WPN_ANIMSTATE_KNIFE_SECONDARY_HIT | 502 |
WPN_ANIMSTATE_KNIFE_SECONDARY_MISS | 503 |
WPN_ANIMSTATE_KNIFE_PRIMARY_STAB | 504 |
WPN_ANIMSTATE_KNIFE_SECONDARY_STAB | 505 |
WPN_ANIMSTATE_SILENCER_APPLY | 600 |
WPN_ANIMSTATE_SILENCER_REMOVE | 601 |
WPN_ANIMSTATE_RELOAD | 800 |
WPN_ANIMSTATE_RELOAD_OUTRO | 801 |
WPN_ANIMSTATE_INSPECT | 1000 |
WPN_ANIMSTATE_INSPECT_OUTRO | 1001 |
WPN_ANIMSTATE_INVENTORY_UI_TUMBLE | 1500 |
WPN_ANIMSTATE_INVENTORY_UI_KEYCHAIN_APPLY | 1501 |
WPN_ANIMSTATE_END_VALID | 2000 |